By Mark Murphy

Learn the best way to boost functions for Android cellular units utilizing basic examples, able to run along with your reproduction of the SDK. writer and Android columnist, author, developer, and neighborhood suggest Mark L Murphy exhibits you what you must understand to start on programming Android applications–everything from crafting GUIs to utilizing GPS, having access to internet providers, and more!

The Android improvement platform, created by way of Google and the Open Handset Alliance, is a platform in its truest experience, encompassing 1000's of periods past the normal Java periods and open resource elements that send with the SDK. a few Android books race throughout the fabric, attempting to disguise as a lot floor as attainable in as few pages as attainable. skilled author and group recommend Mark Murphy indicates you the way to increase Android functions easily and with care.

The ebook comprises dozens of pattern initiatives, able to run together with your reproduction of the SDK–not only one large venture the place you may have hassle discovering the explicit examples of the strategy you're looking for. you may also get those pattern courses on-line at Apress.com.

<h3>What you'll learn</h3> * realize what Android is and the way to exploit Android to construct Java-based cellular functions for Google telephones G1 and extra telephones as they hit the market
* paintings with the hot Android 1.x SDK
* Create consumer interfaces utilizing either the Android Widget framework and the integrated WebKit-powered net browser components
* Use scripting with BeanShell
* paintings with menu inflation, fonts, SDK instruments, rotation occasions, and more
* paintings with TabActivity, MyLocationOverlay, DDMS, and more
* make the most of the exact services of the Android engine together with maps, web entry, built-in seek, media playback, and more
* Use and create related pattern Android purposes for companies, content material prone, mapping, and location-based services/events

<h3>Who is that this ebook for?</h3>
This ebook is aimed toward humans new to cellular improvement, maybe even to Java itself.
<h3>About the Apress starting Series</h3>
The starting sequence from Apress is the correct option to get the knowledge you must land that an important entry–level activity. those books will train you a regular and significant know-how from the floor up simply because they're explicitly designed to take you from “novice to professional.” You’ll begin your trip by way of seeing what you want to know—but with no useless concept and filler. You’ll construct your ability set by means of studying how one can prepare real–world initiatives step-by-step. So even if your objective is your subsequent occupation problem or a brand new studying chance, the start sequence from Apress will take you there—it is your relied on advisor via surprising territory!

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Fm Page 24 Thursday, April 9, 2009 5:35 PM 24 CHAPTER 5 ■ USING XML-BASED LAYOUTS The Rest of the Story In the original Now demo, the button’s face would show the current time, which would reflect when the button was last pushed (or when the activity was first shown, if the button had not yet been pushed). Most of that logic still works, even in this revised demo (NowRedux). main)). xml in our project’s res/layout directory). The other difference is that we need to get our hands on our Button instance, for which we use the findViewById() call.

ActivityCreator), gives you the application. Figure 6-1. The LabelDemo sample application Button, Button, Who’s Got the Button? We’ve already seen the use of the Button widget in Chapters 4 and 5. As it turns out, Button is a subclass of TextView, so everything discussed in the preceding section in terms of formatting the face of the button still holds. Fleeting Images Android has two widgets to help you embed images in your activities: ImageView and ImageButton. As the names suggest, they are image-based analogues to TextView and Button, respectively.

These are called intent receivers and are described in Chapter 23. You may have one or more provider elements indicating content providers—components that supply data to your activities and, with your permission, other activities in other applications on the device. These wrap up databases or other data stores into a single API that any application can use. Later you’ll see how to create content providers and how to use content providers that you or others create. Finally, you may have one or more service elements describing services—long-running pieces of code that can operate independent of any activity.

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