By Branden Hall, Samuel Wan

Geared toward builders with a few earlier event operating with Flash, this consultant takes an object-oriented programming method of development code with ActionScript. Hands-on workouts comprise designing an object-oriented video game and developing parts. the quantity additionally covers complex themes reminiscent of distant debugging, interactivity, and utilizing items as dictionaries.

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8. Recommended syntax coloring. • • • Keywords and Identifiers = #0000FF Comments = #CC0000 Strings = #009933 Some expert programmers also use an alternative scheme with comment colors set to the same gray used in Dreamweaver, a hex value of #848284. This way the comments won't distract from the actual code. It also frees up the color red, which can be used to highlight literal numbers for easier debugging. 5) and then choosing the Preferences option. The Actions panel pop-up menu also has an option for viewing line numbers.

This is because to the untrained eye, the constructor method of your class looks just like a plain old function. It is, in fact, a plain old function; you just "agree" to only use it as a constructor function. For example here's the constructor method of a Cat class. isAsleep = false; } It just looks like a normal ActionScript function. However, there are two things that might tip you off that this function is special. First of all, notice all of the uses of the keyword this. The special keyword this refers to the object in which the code is inside.

That is, the object that creates the event usually isn't the one listening for the event. The reason that this variation on callbacks is bad, or at least potentially confusing, is that in order to use such callbacks you just write a function on the component's parent movieclip. As such, there's no easily discernable connection between the two unless you happen to know that the function is a callback. This problem is exacerbated by the fact that components allow you to set the name of the function to be run in the Properties Inspector, the Components panel, or with ActionScript.

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